﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="RolePlayingGameData.Item">
      <Name>Fire Bolt Scroll</Name>
      <Description>Casts a Fire Bolt spell.</Description>
      <GoldValue>10</GoldValue>
      <IsDroppable>true</IsDroppable>
      <MinimumCharacterLevel>1</MinimumCharacterLevel>
      <SupportedClasses />
      <IconTextureName>Scroll01c</IconTextureName>
      <Usage>Combat</Usage>
      <IsOffensive>true</IsOffensive>
      <TargetDuration>0</TargetDuration>
      <TargetEffectRange>
          <HealthPointsRange>
              <Minimum>3</Minimum>
              <Maximum>6</Maximum>
          </HealthPointsRange>
          <MagicPointsRange>
              <Minimum>-1</Minimum>
              <Maximum>1</Maximum>
          </MagicPointsRange>
      </TargetEffectRange>
      <AdjacentTargets>1</AdjacentTargets>
      <UsingCueName>MagicalOffense</UsingCueName>
      <TravelingCueName />
      <ImpactCueName>PlayerHit</ImpactCueName>
      <BlockCueName>MagicalDefense</BlockCueName>
      <SpellSprite>
          <TextureName>Spells\FireBallSmallSpell</TextureName>
          <FrameDimensions>102 102</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>20 20</SourceOffset>
          <Animations>
              <Item>
                  <Name>Creation</Name>
                  <StartingFrame>1</StartingFrame>
                  <EndingFrame>12</EndingFrame>
                  <Interval>50</Interval>
                  <IsLoop>false</IsLoop>
              </Item>
              <Item>
                  <Name>Traveling</Name>
                  <StartingFrame>13</StartingFrame>
                  <EndingFrame>18</EndingFrame>
                  <Interval>50</Interval>
                  <IsLoop>true</IsLoop>
              </Item>
              <Item>
                  <Name>Impact</Name>
                  <StartingFrame>19</StartingFrame>
                  <EndingFrame>24</EndingFrame>
                  <Interval>50</Interval>
                  <IsLoop>false</IsLoop>
              </Item>
          </Animations>
      </SpellSprite>
      <Overlay>
          <TextureName>Spells\Overlay2</TextureName>
          <FrameDimensions>222 177</FrameDimensions>
          <FramesPerRow>4</FramesPerRow>
          <Animations>
              <Item>
                  <StartingFrame>1</StartingFrame>
                  <EndingFrame>4</EndingFrame>
                  <Interval>200</Interval>
                  <IsLoop>true</IsLoop>
              </Item>
          </Animations>
      </Overlay>      
  </Asset>
</XnaContent>
